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View Dependent

Podcast View Dependent
View Dependent
Welcome to the View Dependent podcast, where we talk to leaders in the 3D reconstruction space of Radiance Field technologies, focusing on methods like Neural R...

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5 von 18
  • Gaussian Splatting with Bernhard Kerbl
    Co-hosts Michael Rubloff and MrNeRF speak to co-first author of Gaussian Splatting, Bernhard Kerbl. Papers 3D Gaussian Splatting for Real Time Radiance Field Rendering Taming 3DGS: High-Quality Radiance Fields with Limited Hierarchical 3D Gaussian Representation for Real-Time Rendering
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    1:05:44
  • Radiance Fields and The Future with Jon Barron
    Co-hosts Michael Rubloff and Mr. NeRF speak to co-author of NeRF and Google researcher, Jon Barron. This is an exciting episode covering everything from the discovery of NeRF, subsequent Radiance Field methods, things yet to come, and more!
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    59:53
  • Gaussian Splatting Surface Reconstruction with Antoine Guédon
    Co-hosts Michael Rubloff and Mr. NeRF talk to researcher, Antoine Guédon about his work on Gaussian Splatting to Mesh. Check out Antoine's work here: https://anttwo.github.io/ Gaussian Frosting Blender Plugin: https://github.com/Anttwo/sugar_frosting_blender_addon
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    1:11:44
  • Gaussian Splatting on Mac and AMD with Brush
    Co-hosts Michael Rubloff and Mr.NeRF talk to Arthur Brussee, whose creation Brush, is allowing people to train Gaussian Splatting in a web browser. If you've been wanting to try 3DGS on Mac, AMD, Intel or NVIDIA cards, this episode is for you! Brush (On Chrome only): https://arthurbrussee.github.io/brush-demo/ GitHub page: https://github.com/ArthurBrussee/brush Rerun Data Visualizer: https://rerun.io/ CAT3D: https://cat3d.github.io/
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    58:12
  • MonST3R and Spann3R
    Co-hosts Michael Rubloff and MrNeRF speak to the authors of MonST3R and Spann3R, Junyi Zhang and Hengyi Wang. https://monst3r-project.github.io/ https://hengyiwang.github.io/projects/spanner
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    1:00:14

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Über View Dependent

Welcome to the View Dependent podcast, where we talk to leaders in the 3D reconstruction space of Radiance Field technologies, focusing on methods like Neural Radiance Fields (#NeRFs), Gaussian Splatting (#3DGS), Gaussian Ray Tracing (#3DGRT), and Diffusion based models.
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